Have you ever tried... not being Force Sensitive?

Game for May 17, 2003:

In which our heroes discover how painful non-aggressive negotiations can truly be. Darn and Krussik chat with a Hutt and end up with one very expensive padawan, while Navi and Karlo meet some parents who are less then amiable until shot dead by the forces of your friendly neighborhood Sith Lord. The money is missed, the parents are not.

The party gains a new member, and is then promptly shipped off to the Maw Cluster to investigate a Mon Cal distress call. At no point is anyone under the illusion that this is anything but a trap. Cue more replicant droids, this time in a close-quarters battle in which oddly enough, no one is the victim of friendly fire. A genuine distress call warrants a stopover at Mon Calamari, where the party is privy to the wholly depressing sight of the burning wreckage that used to be our fleet.

Nine months and one court scandal later, Navi gives birth to Kalita the Bastard Princess. Krussik goes home, training begins for the new padawans, and Xard and Navi both become Jedi Masters, but not much else happens because this is a time lapse.

Continuing in the tradition of wacky hyperdrive hijinks, a ship crash lands on Kamino with some very interesting secret info, and party is off for some high culture and grand larceny. While arguing over how to remove the priceless Jedi artifact from the highly secure museum, we once again learn how badly the Force users in the party suck at Force Stealth. Darn goes toe-to-toe with our favorite recurring villain, Navi plays a rather painful game of cat-and-mouse with an overdressed Twi'lek, and much fun is had by all with Move Object. In the end the Jedi get a holocron, the museum incurs incalculable property damage, and Mike is saved the trouble of having to give his villains names (much less character sheets).